D&D: Why Dragonlance Characters Get Free Feats

This change will bind players to the unique Dragonlance J&D Backgrounds and exploits, but there’s more to it. The exact reason for this change was given during an interview with Lead Designer Jeremy Crawford as part of a video on the official website Dungeons & Dragons Youtube channel. According to Crawford, the characters who participate in the War of the Spear have lived a harder life than most J&D adventurers. As part of the Dragonlance campaign, the gods caused a meteor to crash into the world, causing a chain of disasters known as the Cataclysm. The gods then fell silent, preventing the divine magic from working. Arcane magic used by wizards still existed, but many spellcasters were treated with fear and superstition.

Krynn’s divine magic would eventually return, as seen in the Autumn Twilight Dragons novel. When Goldmoon discovered the Disks of Mishakal, the power of the good gods slowly returned, but it was a long process, and Krynn lacked everything. J&D high level clerics and their spells for many years. This means that the adventurers of Krynn who grew up in the years leading up to the War of the Lance had to survive without healing magic. There were a number of conflicts before the War of the Lance, not to mention the natural disasters and famines that ravaged the land, with conditions worse than many places in Faerun or Oerth. The world of Krynn was a tough place before the War of the Spear, and its heroes have a better reason than most for wanting to create a better one. A few bonus achievements will help them survive the adventure ahead.

Dragonlance: Shadow of the Dragon Queen and Dragonlance: Warriors of Krynn will be launched at the end of 2022.

Source: Wizards of the Coast, Dungeons & Dragons/Youtube


More information about D&D: Why Dragonlance Characters Get Free Feats

This change will tie players to Dragonlance’s unique D&D Backgrounds and Feats, but there’s more to it. The exact reason for this change was given during an interview with Lead Designer Jeremy Crawford as part of a video on the official Dungeons & Dragons YouTube channel. According to Crawford, the characters who are taking part in the War of the Lance have lived a harsher life than most D&D adventurers. In the Dragonlance campaign setting, the gods caused a meteor to crash into the world, causing a chain of disasters known as the Cataclysm. The gods then fell silent, preventing divine magic from working. The arcane magic used by wizards still existed, but many spellcasters were treated with fear and superstition.
The divine magic of Krynn would eventually return, as seen in the Dragons of Autumn Twilight novel. When Goldmoon discovered the Disks of Mishakal, the power of the good gods slowly returned, but it was a long process, and Krynn lacked any D&D high-level clerics and their spells for many years. This means that the adventurers in Krynn who grew up in the years leading up to the War of the Lance had to survive without healing magic. There were a number of conflicts before the War of the Lance, to mention nothing of the natural disasters and famines that plagued the land, with conditions worse than in many places in Faerun or Oerth. The world of Krynn was a harsh place before the War of the Lance, and its heroes have a better reason than most to want to create a better one. A few bonus Feats will help them survive the adventure ahead.
Dragonlance: Shadow of the Dragon Queen and Dragonlance: Warriors of Krynn will launch in late 2022.
Source: Wizards of the Coast, Dungeons & Dragons/YouTube

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